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Libro encuadernado en tapa dura
PVP: 30,65 €
ISBN 978-1-4214-1920-6
EAN 9781421419206
Imagine if new knowledge and insights came not just from research centers, think tanks, and universities but also from games, of all things. Video games have been viewed as causing social problems, but what if they actually helped solve them? This question drives Karen Schrier's Knowledge Games, which seeks to uncover the potentials and pitfalls ...
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